//-------------------------------------------------------------------
//	Copyright (c) 2010-2012 Zhirnov Andrey
//	This file is part of the "UXGEN" project.
//	See copyright notice in "Engine.h".
//-------------------------------------------------------------------

#ifndef _UX_ALL_RESOURCES_H
#define _UX_ALL_RESOURCES_H

// Other //
#include "CResource.h"


// Textures //
#include "Textures/Textures.h"
//#include "Textures/CSprite.h"
#include "Textures/CBitmapFont.h"


// Programs //
#include "Programs/IProgram.h"
#include "Programs/CProgram.h"


// Materials //
#include "Materials/CMaterial.h"
#include "Materials/IMaterial.h"


/*/ Sounds //
#include "Sounds/SoundSource.h"
#include "Sounds/CSound.h"
#include "Sounds/CMusic.h"
*/

// Models //
#include "Models/CMultiMesh.h"
//#include "Models/CFrameAnimation.h"
//#include "Models/CSceletalMesh.h"


// Terrain //
//#include "Terrain/CTerrain.h"
//#include "Terrain/CWater.h"


// Particles //


// PostProcesses //
//#include "PostProcess/IPostProcess.h"
//#include "PostProcess/CPostProcess.h"


//-------------------------------------------------------------------

#endif	// _UX_ALL_RESOURCES_H